's what I was thinking. making a black/green poisin deck based on walls like vines and widows. Though I must say, the red/blue zerg/damage-spell/spell-control. And my own blue-white counterspell-liferegen deck are tough in itself.
Haven't played black-green yet, nor played against.
well some time back black/green was my thing. sac+tokens=win. But it seems now im more in to beatdown. A red/blue pump deck works good and cost next to nothing to get the cards you need.. heres a link to my bargainbin beatdown deck if you wish to tack a look at it and tell me that you thing..
that land makes the deck go round man. But its cards like manamorphose, crimson wisp and the spirit guide that make the deck deadly and posibly i first turn win if im really lucky. it dose better if you aim to win on turn three or even two